Charms are powers that zombinis randomly use. They make the opponent weaker, the player's zombini stronger, or provide the player with additional goods.
A list of charmsEdit
- Strength: Does 1 extra damage to opponent.
- Thief: Steals one die from opponent. Does not work if opponent has 1 die.
- Regenerate: Restores back one body part after being attacked.
- Block: Blocks 1 damage against an attack for the zombini.
- Chain Lightning: Does 1 damage to all opponent zombinis.
- Brain Spill: Gives one brain after attack. Works if zombini is in the attacking party, and not necessarily the attacker.
- Phoenix: Has a chance to completely regenerate the Zombini.
- Gold Digger: Has a chance to give extra gold on a hit. Works if zombini is in the attacking party, and not necessarily the attacker.
- Tank: Used by a zombini in the party, but not the one attacking/defending, to block all the incoming damage.
- Dodge: Had a change to dodge all the incoming attack, preventing any damage.