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Charms are powers that zombinis randomly use. They make the opponent weaker, the player's zombini stronger, or provide the player with additional goods.

A list of charmsEdit

  • Strength: Does 1 extra damage to opponent.
  • Thief: Steals one die from opponent. Does not work if opponent has 1 die.
  • Regenerate: Restores back one body part after being attacked.
  • Block: Blocks 1 damage against an attack for the zombini.
  • Chain Lightning: Does 1 damage to all opponent zombinis.
  • Brain Spill: Gives one brain after attack. Works if zombini is in the attacking party, and not necessarily the attacker.
  • Phoenix: Has a chance to completely regenerate the Zombini.
  • Gold Digger: Has a chance to give extra gold on a hit. Works if zombini is in the attacking party, and not necessarily the attacker.
  • Tank: Used by a zombini in the party, but not the one attacking/defending, to block all the incoming damage.
  • Dodge: Had a change to dodge all the incoming attack, preventing any damage.

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